Dog! Guides
Every major how-to for survivors and Dog — from first lobby to chapter 8 finale.
Guides hub for Dog!
Dog! (formerly Ben!) is Retro Horror’s Roblox survival horror experience: up to seven players, a 1 vs All fantasy, Coins for traps and cosmetics, badges for escapes and tazers, and a chapter path that ends in a prison finale. This hub is the skill tree. Pick a guide, play a night, then rotate to the next role page on Players.
All guide pages
- Getting Started — first lobbies, Codes, shop, roles, early mistakes.
- How to Survive — hiding, keys, teamwork, escape routes for survivor mains.
- How to Play as Dog — pressure, cutoffs, trap awareness for the killer role.
- How to Tase Dog — charge timing and the Taze Dog badge route.
- Chapter Walkthrough — chapters 1–8 overview without fake lore dumps.
- Badges — Be Dog, Dog Wins, Taze Dog, Escape Dog, Obby, Camper, Welcome, secret, chapter clears.
- Controls — PC and mobile movement, Codes vs Ask Dog, shop, trap plants.
- How to Get Skins — Cleetus, Tompus, shop cosmetics, code Coins, expired promo myths.
- Maps — House, Radio Station, Lab, Tom’s House, Carnival, Prison callouts.
How to use these guides together
- Finish Getting Started and skim Controls so Codes, Ask Dog chat, and the shop make sense.
- Main survivor for a few nights with How to Survive plus the traps tier list.
- Take Dog rounds using How to Play as Dog and the Dog role page.
- Dedicate a session to How to Tase Dog once you stop panic-swinging.
- When objectives confuse you, open the Chapter Walkthrough and the Maps guide for House, Lab, Radio Station, Tom’s House, Carnival, and Prison shorthand.
- Plan badge nights with Badges, then flex with How to Get Skins only after traps exist.
Redeem Coins on the Codes hub before shopping. Ignore injector shortcuts listed only for awareness on Scripts.
Beginner priorities (first 10 rounds)
- Learn the left-side Codes UI versus typing
Dogquestions in chat (Controls). - Die forward: each death should teach one doorway or trap spot.
- Carry keys when the chapter needs them; do not vanity-drop for skins.
- Watch one credible clear — Getting Started features Lectriz chapter 1 energy — then replicate callouts in your own words.
- Bookmark Updates so rebrand notes (Ben! to Dog!) and chapter drops do not surprise you.
Survivor path
Survivors win by time and unlocks, not hero duels. Read:
- How to Survive
- Survivor role
- Traps tier
- Maps for plant philosophy by space
- Skins tier and How to Get Skins only after tools exist
Focus drills: early bear trap arms, doorway tasers, exit escort discipline.
Dog path
Dog wins by breaking rituals — keys, grouped repairs, lazy loops.
- How to Play as Dog
- Dog role
- Counter-read the traps list so S-tier plants do not farm you
- Use Maps to memorize stair taxes on Tom’s House and Prison
Focus drills: rotate to noise, feint trap rooms, punish key carriers first.
Chapter and map mastery
The chapter walkthrough keeps progression honest: no invented cutscenes, just playable structure through Book-style chapters into the chapter 8 finale. The maps guide zooms on community-known spaces. Use both beside official links on Wiki.
When a YouTube clear helps, guides embed one verified video each — never stacks of random IDs.
Badge checklist tied to guides
| Badge energy | Guide to open |
|---|---|
| Escape Dog / chapter completes | Survive + Walkthrough + Maps |
| Taze Dog | How to Tase Dog |
| Be Dog / Dog Wins | How to Play as Dog |
| Obby / Camper / Welcome / secret | Badges |
| Skin flex after Coins | How to Get Skins |
Fair-play reminder
Everything in this hub assumes a clean client. If friends send loadstrings, reread Scripts warnings and come back. The horror fantasy collapses when half the lobby ESP-walls the taser.
Next clicks
- Fresh account: Getting Started · Controls
- Coin refill: Codes
- Badge night: Badges
- Cosmetics: How to Get Skins
- Spaces: Maps · Chapter Walkthrough
- Loadout theory: Tier List
- Role hubs: Players
- History: Updates
Learn one guide per session. Dog! rewards patience more than sensitivity slides — and these pages are built to keep that patience focused.
Frequently Asked Questions
Quick answers for survivors and players hunting as Dog.
Which Dog! guide should beginners open first?
Start with Getting Started and Controls for UI, codes, and movement, then move into How to Survive for your first serious escape attempts.
Is there a full chapter walkthrough and maps page?
Yes. The Chapter Walkthrough covers chapters 1–8 at overview depth, and the Maps guide details House, Radio Station, Lab, Tom’s House, Carnival, and Prison callouts.
Where do I learn the killer role?
Use How to Play as Dog plus the Dog role page under Players for pressure, cutoffs, and trap awareness.
How do I get badges and skins?
Follow the Badges guide for Be Dog, escapes, taser, Obby, and secret routes. Use How to Get Skins after redeeming Codes for Coins.
Do these guides replace codes or tier lists?
No. Use Codes for Coins, Tier List for shopping priority, and Guides for the skills that spend those Coins well.